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Rob 'em
Blind

Hello! This is a PC game that runs in browser! Feel free to explore the site on your mobile, but be sure to check out the game on a PC! (Runs best on Chrome)

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Media

Copyright 2015 Jordan O'Leary - Version 0.01 - Credits

Credits:
Pixi.js
Music: "Hidden Agenda" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/
"Volatile Reaction" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/
"Vanes" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/
Sound Effect Silencer:
http://soundbible.com/1395-Silencer.html
Sound Effect Dry Fire Gun:
http://soundbible.com/1405-Dry-Fire-Gun.html
Sound Effect Explosion:
http://soundbible.com/576-Barrel-Exploding.html
Door Open and Close: SoundJay.com
javascript-astar 0.2.0 http://github.com/bgrins/javascript-astar Freely distributable under the MIT License. Implements the astar search algorithm in javascript using a Binary Heap. Includes Binary Heap (with modifications) from Marijn Haverbeke.
Raycast: http://www.permadi.com/tutorial/raycast/rayc7.html
Options - In Progress
Feel free to email me at: contact+r@pepperbox.io
Media - In Progress

Features

  • Fine Tuned Stealth Gameplay
  • Rogue-lite
  • Upgrades
  • Intelligent AI
  • Distractable Walls
  • Unique "Identity" Mechanic
  • Use Enemies as a Human Shield

To Do

In Progress Completed
  • Optimize
  • tinypng.com
  • webpagetest.org
  • Asset Loader:
  • http://www.html5rocks.com/en/tutorials/games/assetmanager/
  • https://github.com/sethladd/Bad-Aliens
  • Particle Engine
  • How to:
  • http://www.goodboydigital.com/pixi-webgl-primitives/
  • http://codepen.io/anon/pen/GgwjdE
  • Shell casings
  • Bullet to wall effects
  • Paper flying
  • override right click
  • website:
  • Features:
  • Completed
  • ToDo
  • Options
  • Volume
  • Controls (keybind)
  • Contact Me
  • Support Development
  • Career mode
  • session remembers your progress and time until mob comes
  • Extra
  • Loadout
  • Different Guard Types
  • Piercing shot
  • Sniper Rifle
  • Map editor
  • Map Size
  • Automatically surround with walls and fill with floor
  • Map size shouldn’t be chosen, everything is placed as an object and then sorted and filled into the array
  • loading map files may cause a problem with doors confusing image_number’s 4 with 5 and 6
  • Cameras (with Rotation)
  • Editor set camera rotation
  • Save map data to server
  • allow name entry
  • screen shake
  • Fix sprites
  • mask/body/legs sprites separate
  • Alert behavior
  • Bool for when hero’s actions are illegal and would draw attention
  • Mask doesn't block actions
  • new gun images
  • New guns
  • shotty
  • assult rifle
  • Make desks look like desks
  • Hero can switch between guns
  • AI can use shotty and pistol
  • AI move diagonally
  • Datatables
  • make guards collide with corners?
  • Level Editor
  • Users save level file to server
  • Use Javascript save to server:
  • Breaching charges
  • Connect data tables to server return (just compare current webserver live version with github version)
  • Google recaptcha for submitting map
  • HTML Special chars
  • Fix sawherolast so it doesn’t follow you after they lose sight of you
  • Bullets don’t hit comrades
  • Local Avoidance
  • bug: “Last Seen” Resets even before everyone is notified (even if you have the chance to kill the see-er.
  • Choking guards priority over dragging bodies
  • Body blocks bullets when choking out
  • my copyright
  • Better ai. Look around corners when alert
  • Break game loop into methods
  • AI can walk diagonally
  • Dragged body always absorbs bullets
  • Hero points in direction of fire
  • jowall dodads
  • Screenshake
  • move display objects instead of childreN??
  • C4 blows up 8 tiles around it
  • Guards increase accuracy over time?
  • Exploded walls near off limits area will spawn as off limits
  • feet rotate in direction of movement.
  • Pathing can go in straight line diagonal
  • Custom Cursor
  • ...And a Whole Lot More That I Didn't Write Down!

Mailing List - Only used for major news

Support Dev - In progress